A group for Watermelon Battlegrounds staff!
(SUMMARIZED VERSION),
HITS,
,
This is when a player/team lands hits throughout the match on their opponent
DEFENSE,
,
This is given to a player/team that has blocked, dodged, parried the most throughout their match.
CHARACTER,
,
This is given to a player/team who stays within character throughout the match, playing their role as if they were the character.
REALISM,
,
This is given to a player/team who conveyed their weakness and strength, basically if a character has a comically large sword they will swing slower but the impact is strong, or if its a big character they will be more slower in movement etc.
ADAPTABILITY,
,
Adaptability is given to a player/team who changes their playstyle/battle style throughout the match, to keep up with their opponent.
ENTERTAINMENT,
,
This is bestowed to a player/team who entertains or impresses the judge with their battle style, character, etc.
TIE BREAKERS IF PLAYES TIE (7 AND 8),
CREATIVITY,
,
Creativity is given to a player/team who uses unique or clever strategies during the match, such as finding creative ways to handle a stronger, larger, or more difficult opponent.
TAUNTS,
,
This is given to a team/player who taunts their opponent or plays around with their opponent the most or taunts in a creative way.